Júlia Vilasís-Pamos

@uib.eu

Universitat de les Illes Balears
Researcher

Júlia Vilasís-Pamos is a PhD Candidate at Pompeu Fabra University (UPF, Barcelona, Spain) and a member and researcher at Education and Citizenchip Research Group at Universitat de les Illes Balears (UIB). She is currently finishing her doctoral thesis about the construction of the gamer identity through gender and social class among teenagers, and also researching in different research projects at UPF and UIB. She has published in journals such as Information, Communication & Society, International Journal of Communication, BiD, among others, and presented her work in some national and international congresses such as DiGRA, ECREA, and IAMCR.

EDUCATION

PhD in Communication (UPF, 2018-2023)

Master's Degree in International Studies on Power, Media and Difference (UPF, 2017-2018)

Bachelor's Degree in Political and Administration Sciences (UPF, 2012-2016)

RESEARCH INTERESTS

Teenagers, gender, social class, identity, video games, media literacy
120

Scholar Citations

5

Scholar h-index

4

Scholar i10-index

RECENT SCHOLAR PUBLICATIONS

  • Bridging gaps: innovative strategies to improve initial and Continuing VET student engagement and future aspirations
    E Quintana-Murci, C Vecina-Merchante, J Vilasís-Pamos
    Journal of Vocational Education & Training, 1-22 , 2026
    2026
  • Child sexual abuse in 20th century Spanish autobiographical literature: abuse perpetrated in the school environment
    J Sureda Negre, J Vilasís-Pamos, A Calvo Sastre
    Humanities and Social Sciences Communications , 2026
    2026
  • The Ecocritical Dimensions of Entertainment Video Games: A Systematic Review
    K Marín-Rubio, J Vilasís-Pamos, X Rubio-Campillo
    Games and Culture, 15554120261437894 , 2026
    2026
  • Video games as spaces for providing information and awareness of algorithmic control in the gig economy
    M Fernandez-Ruiz, M Pina, J Vilasis-Pamos
    New Media & Society 28 (3), 1102-1124 , 2026
    2026
  • The videoludic gender divide: an analysis of gender inequalities among adolescents in gaming culture
    J Vilasís-Pamos, P Romero-Medina
    Information, Communication & Society, 1-20 , 2025
    2025
  • Desinformación y población sénior: análisis del impacto de la verificación en España según género y nivel de estudios
    M Morata-Santos, T Egaña, A Zuberogoitia, J Vilasís-Pamos
    Anàlisi: Quaderns de comunicació i cultura 72, 185-202 , 2025
    2025
  • Researching Teens’ Gamer Identity Construction in the COVID-19 Pandemic: Methodological Challenges
    J Vilasís-Pamos, F Pires
    SAGE Open 15 (3), 21582440251362737 , 2025
    2025
  • Impact types and approaches in assessing research impact: from a scoping review to a comprehensive framework
    T Ataci, J Vilasís-Pamos, F Allard-Poesi
    Research Evaluation 34, rvaf053 , 2025
    2025
  • Percepción de la inteligencia artificial y credibilidad informativa en los procesos periodísticos
    M Mauri, R Marinas, J Vilasís Pamos, R Rodríguez Martínez
    Universitat Pompeu Fabra , 2025
    2025
  • Design and Validation of Four Instruments to Assess Video Game Literacy in Secondary Education
    A Manzano-León, J Vilasís-Pamos, J Oceja
    International Journal of Game-Based Learning (IJGBL) 15 (1), 1-20 , 2025
    2025
  • Corpus of academic publications that discuss the potential of entertainment video games to promote climate emergency literacy
    X Rubio-Campillo, K Marín-Rubio, J Vilasís-Pamos
    Corpus of academic publications that discuss the potential of entertainment … , 2025
    2025
    Citations: 1
  • Transcription of Texts on Child Sexual Abuse in School Settings in Spanish Autobiographical Works of the 20th Century
    J Sureda Negre, J Vilasís-Pamos, A Calvo
    Transcription of Texts on Child Sexual Abuse in School Settings in Spanish … , 2025
    2025
  • Educational Strategies to Prevent Dropout in Vocational Training Pro-grams: A Pilot Approach
    C Pinya-Medina, C Vecina-Merchante, J Vilasís-Pamos, M Tugores-Ques, ...
    Apprenticeships in England–Initial or Continuing VET, 445 , 2025
    2025
  • Alt-right shadows over gaming and masculinities: A systematic narrative review
    P Romero-Medina, J Vilasís-Pamos
    Review of Communication Research 12, 154-167 , 2024
    2024
    Citations: 5
  • Indie Games for Ethical and Socioemotional Development in Secondary Education
    J Oceja, J Vilasís-Pamos, J Salinas
    European Conference on Games Based Learning, 1052-1055 , 2024
    2024
  • The aesthetics of social class in La Grande Bellezza
    J Vilasís-Pamos
    Revista Internacional de Investigación y Transferencia en Comunicación y … , 2024
    2024
  • YouTube as a liminal space for immigrant on-demand workers: Immigration, content creation and platform work
    JM Tomasena, J Vilasís-Pamos, F Pires, T Ataci
    Working in/for Platforms International Conference , 2024
    2024
  • Instrumentos de rendición de cuentas ante la desinformación: impacto de las plataformas de fact-checking como herramientas de accountability y propuesta curricular
    M Díaz, R Marinas, R Rodríguez Martínez, M Mauri, X Ramon Vegas, ...
    2024
  • Instrumentos de rendición de cuentas ante la desinformación: plataformas de verificación internacional
    R Rodríguez Martínez, M Mauri, X Ramon Vegas, J Vilasís Pamos, ...
    2024
  • El sector del videojoc indie a Catalunya: anàlisi d'un ecosistema en creixement i amb projecció internacional
    J Vilasís Pamos, M Fernández Ruiz, C Sora Domenjó
    CITM-UPC; Generalitat de Catalunya. Departament de Cultura , 2024
    2024
    Citations: 2

MOST CITED SCHOLAR PUBLICATIONS

  • How do teens define what it means to be a gamer? Mapping teens’ video game practices and cultural imaginaries from a gender and sociocultural perspective
    J Vilasís-Pamos, F Pires
    Information, Communication & Society 25 (12), 1735-1751 , 2022
    2022
    Citations: 56
  • Gamer Identity and Social Class: An Analysis of Barcelona Teenagers’ Discourses on Videogame Culture and Gaming Practices
    J Vilasís-Pamos, Ó Pérez-Latorre
    International Journal of Communication 16 (21), 5864-5884 , 2022
    2022
    Citations: 20
  • Social media and platform work: Stories, practices, and workers’ organisation
    J Vilasís-Pamos, F Pires, R Grohmann, WF Araujo
    Convergence: The International Journal of Research into New Media Technologies , 2024
    2024
    Citations: 16
  • Las prácticas de copresencia durante la COVID-19: co-playing en plataformas online
    F Pires, J Vilasís-Pamos, P ÁlVarez-cueVa, O Anglada-Pujol
    Hipertext. net, 2020, vol. 21, p. 51-56 , 2020
    2020
    Citations: 13
  • Alt-right shadows over gaming and masculinities: A systematic narrative review
    P Romero-Medina, J Vilasís-Pamos
    Review of Communication Research 12, 154-167 , 2024
    2024
    Citations: 5
  • Denuncia y autodefensa de acoso sexual y violencias en Uber: historias de usuarias en Twitter y Tiktok
    F Pires, J Vilasís-Pamos, O Anglada-Pujol, MJ Masanet
    2022
    Citations: 3
  • El sector del videojoc indie a Catalunya: anàlisi d'un ecosistema en creixement i amb projecció internacional
    J Vilasís Pamos, M Fernández Ruiz, C Sora Domenjó
    CITM-UPC; Generalitat de Catalunya. Departament de Cultura , 2024
    2024
    Citations: 2
  • Corpus of academic publications that discuss the potential of entertainment video games to promote climate emergency literacy
    X Rubio-Campillo, K Marín-Rubio, J Vilasís-Pamos
    Corpus of academic publications that discuss the potential of entertainment … , 2025
    2025
    Citations: 1
  • Alt-right and video games: A literature review
    P Romero-Medina, J Vilasís-Pamos
    Abstract Proceedings of DiGRA 2023 Conference: Limits and Margins of Games , 2023
    2023
    Citations: 1
  • Identitat gamer, classe social i gènere: una anàlisi dels discursos del col· lectiu adolescent sobre la cultura del videojoc i les pràctiques videolúdiques
    J Vilasís-Pamos
    Universitat Pompeu Fabra , 2023
    2023
    Citations: 1
  • Denúncia i autodefensa d'assetjament sexual i violències a Uber: històries d'usuàries a Twitter i Tiktok
    F Pires, J Vilasís-Pamos, O Anglada-Pujol, M María-José
    Bid , 2022
    2022
    Citations: 1
  • Adolescents' perception on violent video games
    J Vilasís-Pamos
    2018
    Citations: 1
  • Bridging gaps: innovative strategies to improve initial and Continuing VET student engagement and future aspirations
    E Quintana-Murci, C Vecina-Merchante, J Vilasís-Pamos
    Journal of Vocational Education & Training, 1-22 , 2026
    2026
  • Child sexual abuse in 20th century Spanish autobiographical literature: abuse perpetrated in the school environment
    J Sureda Negre, J Vilasís-Pamos, A Calvo Sastre
    Humanities and Social Sciences Communications , 2026
    2026
  • The Ecocritical Dimensions of Entertainment Video Games: A Systematic Review
    K Marín-Rubio, J Vilasís-Pamos, X Rubio-Campillo
    Games and Culture, 15554120261437894 , 2026
    2026
  • Video games as spaces for providing information and awareness of algorithmic control in the gig economy
    M Fernandez-Ruiz, M Pina, J Vilasis-Pamos
    New Media & Society 28 (3), 1102-1124 , 2026
    2026
  • The videoludic gender divide: an analysis of gender inequalities among adolescents in gaming culture
    J Vilasís-Pamos, P Romero-Medina
    Information, Communication & Society, 1-20 , 2025
    2025
  • Desinformación y población sénior: análisis del impacto de la verificación en España según género y nivel de estudios
    M Morata-Santos, T Egaña, A Zuberogoitia, J Vilasís-Pamos
    Anàlisi: Quaderns de comunicació i cultura 72, 185-202 , 2025
    2025
  • Researching Teens’ Gamer Identity Construction in the COVID-19 Pandemic: Methodological Challenges
    J Vilasís-Pamos, F Pires
    SAGE Open 15 (3), 21582440251362737 , 2025
    2025
  • Impact types and approaches in assessing research impact: from a scoping review to a comprehensive framework
    T Ataci, J Vilasís-Pamos, F Allard-Poesi
    Research Evaluation 34, rvaf053 , 2025
    2025