Devkan Kaleci

@inonu.edu.tr

Education Science
Inonu University

RESEARCH, TEACHING, or OTHER INTERESTS

Education, Artificial Intelligence, Multidisciplinary
9

Scopus Publications

540

Scholar Citations

13

Scholar h-index

15

Scholar i10-index

Scopus Publications

  • Virtual Reality Applications in Education
    Tansel Tepe, Devkan Kaleci, Hakan Tüzün
    Encyclopedia of Computer Graphics and Games, 2024
  • Assessment of knowledge and confidence for E-learning
    Devkan Kaleci, Ergün Akleman
    World Journal on Educational Technology Current Issues, 2019
    One of the most important goals in E-learning is to guarantee that participants reach the learning objectives. We have observed that having the knowledge of the subject is not sufficient for reaching learning objectives. The participants must also develop understanding that they know the subject, which we have named confidence. In this work, we have demonstrated that it is possible to assess both knowledge and confidence using only two different types of multiple-choice test questions. We have developed 1) a method to design questions to identify both knowledge and confidence and 2) a method to estimate actual knowledge and confidence from answers. We have evaluated our method using Monte-Carlo simulations. Our simulations demonstrated that it is always possible to obtain reliable estimations for knowledge and confidence using approximately 100 multiple choice test questions in a given subject.
  • STEM education research: Content analysis
    Devkan Kaleci, Özge Korkmaz
    Universal Journal of Educational Research, 2018
    People need to be qualified to adapt to innovations caused by the rapid change in information and technology. This would be realized with the integration of technology into education. In order to subsist in the world of science and technology the disciplines with an important role both now and in the future are science, technology, engineering and mathematics. In this regard, the number of studies conducted on the improvement of science, technology, engineering and mathematics (STEM) education is also increasing day by day. In this study information is given about the studies conducted on STEM and a total of 40 academic studies consisting of articles and papers published in national and international journals are discussed. Within this scope, studies conducted on the subject matter according to the results of the content analysis are investigated. Research approaches, research methods, learning environments, learning outcomes, data collection tools, research samples, STEM subjects of these studies and body of literature are evaluated. Data collected from the studies are analyzed with methods of descriptive statistics. Results are presented as frequencies and percentage tables. As a result of the study it stands out that qualitative researches are preferred more in STEM education studies, experimental studies and surveys are used as research methods and studies are conducted mostly with primary school students. It is considered that this study would be helpful to researchers eager to study on the subject.
  • Integration of virtual reality fire drill application into authentic learning environments
    Tansel Tepe, Devkan Kaleci, Hakan Tüzün
    World Journal on Educational Technology Current Issues, 2018
    In this study, a virtual reality fire drill application was developed with Head-Mounted Display virtual reality technology for university students. The aim of the study is to evaluate the integration process of this virtual reality application into authentic learning environments in terms of student opinions. Case study methodology was used in the study. The results show that this technology provides useful and permanent learning, practice opportunity to students, and this technology increases the motivation and engagement to the courses as well. It has been pointed out by the students that this technology should be used as a practice environment after the theoretical courses in authentic learning environments because this technology can save time and prevent cost lost in addition to avoiding risk factors. The physical environment of the classes can be improved and wireless virtual reality goggles can be used for using this technology, more effectively and efficiently as a course support material in authentic learning environments. Keywords: Virtual reality; Head-Mounted Display; virtual fire drill; authentic learning environments
  • Design, development, and marketing process of video games
    Devkan Kaleci, Tansel Tepe
    Mobile Technologies and Augmented Reality in Open Education, 2017
    In this study, general information about video game and video game sector, process of steps when designing, developing, and marketing a video game are presented in detail. Since game designers attempt to create their own type and develop new game type, there is no certain acceptance about suitable categorization for video games and certain number of video games types. For this reason, it is firstly mentioned about video game concept as well as systematically categorizing all game types in this study. Afterwards, each of these game categories and game types are described in details. Furthermore, it is aimed to raise awareness of researchers interested in this area, and to help in removing false or incomplete information about video games in the process of video game development.
  • Experiential investigation of nonlinear acoustic field structure in two and three dimensions
    Devkan Kaleci, Ali Sahin, Baki Karabocu
    2016 IEEE International Symposium on Medical Measurements and Applications Memea 2016 Proceedings, 2016
    In this paper, two and three dimensional experimental nonlinear acoustic pressure fields that are produced by circular sources are presented. We developed an experiment systems to measure results of nonlinear acoustic pressure fields for the first three harmonic components along both acoustic and radial axis, in both two and three dimensions. The use of sub-harmonics to improve the lateral and axial image quality is also discussed. In addition, the experimental results are compared with theoretical results for the first three harmonics and are observed to essentially consistent with the theoretical results.
  • Finite amplitude pressure field of elliptical and rhomboid transducers in three dimensions
    O. A. Kaya, D. Kaleci, A. Şahin
    Acoustical Physics, 2011
    Design of different type of transducers to enhance image quality by forming narrow beams at the principals of nonlinear acoustics is considered in the paper. Thus, the nonlinear pressure fields of elliptical and rhomboid transducers were simulated in three dimensions. The simulation method presented in this study is based on Aanonsen’s model for circular sources, and closely follows the model that recently explored for the nonlinear wave propagation due to square and rectangular sources in three dimensions [Kaya et al. “Pressure field of rectangular transducers at finite amplitude in three dimensions,” Ultrasound in Med. Biol., vol. 32, no. 2, pp. 271–280, 2006]. It is assumed that elliptical and rhomboid sources are plane sources, and driven at 2.25 MHz fundamental frequency. Typical results of nonlinear acoustical pressure field simulation are presented there in three dimensions for elliptical and rhomboid sources and compared with the results for rectangular source. The similarities and differences between the nonlinear pressure field of rectangular, elliptical and rhomboid sources are discussed. The numerical results show that diffraction effects and acoustical beam cross section depend on the source geometry a lot. It is noticeable that the nonlinear pressure field of a rectangular source has a broader beam profile than elliptical and rhomboid source.
  • Ultrasonic evaluation of igneous and metamorphic rocks under compressive loading
    Proceedings of the 21st International Mining Congress and Exhibition of Turkey Imcet 2009, 2009
  • Pressure field of rectangular transducers at finite amplitude in three dimensions
    Olgun Adem Kaya, Ali Şahin, Devkan Kaleci
    Ultrasound in Medicine and Biology, 2006

RECENT SCHOLAR PUBLICATIONS

  • Türkiye’de Eğitim Alanında Yapılan Yapay Zekâ Uygulamaları: İçerik Analizi
    A Yılmaz, D Kaleci
    İnönü Üniversitesi Eğitim Bilimleri Enstitüsü Dergisi 12 (23), 72-82 , 2025
    2025
    Citations: 3
  • YAPAY ZEKA, KİŞİSELLEŞTİRME VE ÖTESİ: EĞİTİMİN GELECEĞİ BUGÜNDEN BAŞLIYOR
    D Kaleci
    UBAK Publishing House , 2025
    2025
  • Integration and application of artificial intelligence tools in the Moodle platform: A theoretical exploration
    D Kaleci
    Journal of Educational Technology and Online Learning 8 (1), 100-111 , 2025
    2025
    Citations: 17
  • Virtual reality applications in education
    T Tepe, D Kaleci, H Tüzün
    Encyclopedia of Computer Graphics and Games, 2007-2013 , 2024
    2024
    Citations: 6
  • Eğitsel Dijital Oyunlar
    D Kaleci
    ARGÜMANTASYON ETKİNLİKLERİ, 113 , 2024
    2024
    Citations: 1
  • Investigation of Artificial Intelligence Tools in Office Applications
    D Kaleci, ZK Türel
    2024
    Citations: 5
  • Investigation of the Effect of Block-Based Applications on Computational Thinking Skills
    A YILMAZ, D KALECİ
    2024
  • EĞİTİM ALANINDA WEB 3.0 KONUSUNDA YAPILAN ÇALIŞMALARIN İNCELENMESİ
    D KALECİ, M KARSEN
    2021
  • Bir Artırılmış Gerçeklik Uygulaması Tasarlayalım
    D Kaleci
    Fen Eğitiminde Zenginleştirilmiş Materyal Üretiminde Yenilikçi Yaklaşımlar 1 … , 2020
    2020
  • Assessment of knowledge and confidence for E-learning
    D Kaleci, E Akleman
    World Journal on Educational Technology: Current Issues 11 (1), 104–115 , 2019
    2019
    Citations: 18
  • STEM Education Research: Content Analysis
    OK Devkan Kaleci
    Universal Journal of Educational Research 6 (11), 2404-2412 , 2018
    2018
    Citations: 35
  • Online Argumentation Implementation in the Development of Critical Thinking Disposition.
    P Fettahlioglu, D Kaleci
    Journal of Education and Training Studies 6 (3), 127-136 , 2018
    2018
    Citations: 18
  • YouTube sitesindeki videoların eğitim materyali olarak kullanımına ilişkin öğrenci görüşleri
    Y Alp, D Kaleci
    International Journal of Active Learning 3 (1), 57-68 , 2018
    2018
    Citations: 72
  • Integration of virtual reality fire drill application into authentic learning environments
    HT Tansel Tepe, Devkan Kaleci
    World Journal on Educational Technology: Current Issues 10 (4), 72-78 , 2018
    2018
    Citations: 20
  • Bilgisayar ve öğretim teknolojileri eğitimi öğrencilerinin internet tabanlı programlama dersindeki akademik başarılarının öğrenme stilleri açısından incelenmesi
    D Kaleci, U Özhan
    İnönü Üniversitesi Eğitim Fakültesi Dergisi 18 (3), 349-362 , 2017
    2017
    Citations: 3
  • Üç Boyutlu Sanal Gerçeklik Ortamlarındaki Deneyimlere İlişkin Kullanıcı Görüşleri
    H Kaleci, D., Tepe, T., & Tüzün
    Türkiye Sosyal Araştırmalar Dergisi Aralık-2017, 669-689 , 2017
    2017
    Citations: 82
  • Analysis of computer and ınstructional technologies students’ academic success in ınternet-based programming course in terms of their learning styles
    D Kaleci, U Özhan
    İnönü Üniversitesi Eğitim Fakültesi , 2017
    2017
  • Design, Development, and Marketing Process of Video Games
    D Kaleci, T Tepe
    Mobile Technologies and Augmented Reality in Open Education, 306-320 , 2017
    2017
    Citations: 3
  • Web Based Interactive Online Creating Your Story Portal.
    D Kaleci, Ö Korkmaz
    Pegem Journal of Education & Instruction/Pegem Egitim ve Ögretim 6 (2) , 2016
    2016
    Citations: 4
  • Experiential investigation of nonlinear acoustic field structure in two and three dimensions
    D Kaleci, A Şahin, B Karaböcü
    2016 IEEE International Symposium on Medical Measurements and Applications … , 2016
    2016
    Citations: 2

MOST CITED SCHOLAR PUBLICATIONS

  • Üç Boyutlu Sanal Gerçeklik Ortamlarındaki Deneyimlere İlişkin Kullanıcı Görüşleri
    H Kaleci, D., Tepe, T., & Tüzün
    Türkiye Sosyal Araştırmalar Dergisi Aralık-2017, 669-689 , 2017
    2017
    Citations: 82
  • Eğitim Teknolojilerinde Yeni Eğilimler: Sanal Gerçeklik Uygulamaları
    T Tepe, D Kaleci, H Tüzün
    10th International Computer and Instructional Technologies Symposium (ICITS … , 2016
    2016
    Citations: 82
  • YouTube sitesindeki videoların eğitim materyali olarak kullanımına ilişkin öğrenci görüşleri
    Y Alp, D Kaleci
    International Journal of Active Learning 3 (1), 57-68 , 2018
    2018
    Citations: 72
  • STEM Education Research: Content Analysis
    OK Devkan Kaleci
    Universal Journal of Educational Research 6 (11), 2404-2412 , 2018
    2018
    Citations: 35
  • Örnek bir artırılmış gerçeklik uygulaması tasarımı
    D Kaleci, T Demirel, İ Akkuş
    XVIII. Akademik Bilişim Konferansı, Aydın, Türkiye , 2016
    2016
    Citations: 32
  • A theoretical framework to represent narrative structures for visual storytelling
    E Akleman, S Franchi, D Kaleci, L Mandell, T Yamauchi, D Akleman
    proceedings of bridges 2015: mathematics, Music, art, architecture, culture … , 2015
    2015
    Citations: 28
  • Eğitimde bilişim teknolojileri I-II
    S Şahin
    Pegem Atıf İndeksi, 001-566 , 2016
    2016
    Citations: 22
  • Integration of virtual reality fire drill application into authentic learning environments
    HT Tansel Tepe, Devkan Kaleci
    World Journal on Educational Technology: Current Issues 10 (4), 72-78 , 2018
    2018
    Citations: 20
  • Assessment of knowledge and confidence for E-learning
    D Kaleci, E Akleman
    World Journal on Educational Technology: Current Issues 11 (1), 104–115 , 2019
    2019
    Citations: 18
  • Online Argumentation Implementation in the Development of Critical Thinking Disposition.
    P Fettahlioglu, D Kaleci
    Journal of Education and Training Studies 6 (3), 127-136 , 2018
    2018
    Citations: 18
  • Integration and application of artificial intelligence tools in the Moodle platform: A theoretical exploration
    D Kaleci
    Journal of Educational Technology and Online Learning 8 (1), 100-111 , 2025
    2025
    Citations: 17
  • Self-efficacy of teacher candidates intended teaching profession
    H Aydemir, M Duran, M Kapıdere, D Kaleci, ND Aksoy
    Procedia-Social and Behavioral Sciences 152, 161-166 , 2014
    2014
    Citations: 14
  • Finite amplitude pressure field of elliptical and rhomboid transducers in three dimensions
    OA Kaya, D Kaleci, A Şahin
    Acoustical Physics 57 (2), 127-135 , 2011
    2011
    Citations: 13
  • Eleştirel düşünme beceri gelişiminde online argümantasyon uygulaması. 17
    P Fettahlıoğlu, D Kaleci
    Akademik Bilişim Konferansı. Eskişehir, Türkiye , 2015
    2015
    Citations: 10
  • Pressure field of rectangular transducers at finite amplitude in three dimensions
    OA Kaya, A Şahin, D Kaleci
    Ultrasound in medicine & biology 32 (2), 271-280 , 2006
    2006
    Citations: 10
  • İlköğretim öğrencilerinin bilgisayar okuryazarlık düzeyleri ve bilgisayar derslerine karşı tutumları
    S Dinçer, N Kutlar, D Kaleci, H Kıran
    Akademik Bilişim 12, 107-112 , 2012
    2012
    Citations: 8
  • 3D modelleme tekniği kullanılarak bilgisayar oyunu tasarımı
    U Tuğtekin, D Kaleci
    XIII. Akademik Bilişim, Malatya , 2011
    2011
    Citations: 8
  • Virtual reality applications in education
    T Tepe, D Kaleci, H Tüzün
    Encyclopedia of Computer Graphics and Games, 2007-2013 , 2024
    2024
    Citations: 6
  • MOODLE İçin Web Tabanlı SCORM Paketi Tasarımı: Soru ve Sınav Hazırlama Örneği
    D KALECİ, M KAPIDERE
    Journal of Instructional Technologies & Teacher Education 3 (2), http://www … , 2014
    2014
    Citations: 6
  • Açık kaynak kodlu öğrenme yönetim sistemi olan MOODLE’da sınav yönetimi
    D Kaleci, S Akıncı, U Başboğaoğlu, M Kapıdere
    Çukurova Üniversitesi Eğitim Fakültesi Dergisi 40 (03), 155-163 , 2011
    2011
    Citations: 6