Visual Communication Design, Cultural Studies, Popular Media Studies, Game Design, Visual Storytelling
6
Scopus Publications
Scopus Publications
Learning environments for multi-stakeholder participation in water management: Visual Problem Appraisal Citarum River Jan Fliervoet, Loes Witteveen, Dwina Roosmini, Gertjan Geerling, Anindrya Nastiti, Alvanov Z. Mansoor E3s Web of Conferences, 2024 Sustainable management of the Citarum River is a complex problem due to climate challenges such as increase of extreme weather events, as well as by increased anthropogenic activities leading to water pollution, waterborne diseases and floods. To act on this, active engagement of diverse stakeholders in decision-making for integrated water management is needed to share knowledges and understand diverse perspectives. This research reflects on the potential of the Visual Problem Appraisal (VPA) methodology to facilitate stakeholders’ participation in the complexity of sustainable water management in Indonesia. A VPA consists of a series of filmed interviews allowing stakeholders to express their concerns and issues. The interviews are used in thematic workshops to enhance dialogue and stimulating social learning in complex multi-stakeholder settings, in order to enhance environmental governance. Using the VPA solves two well-known problems: shortage of time and means for stakeholders to participate (stakeholder fatigue) and the fact that often the same people participate in diverse arenas (the usual suspects). The VPA could be used at ITB for bachelor’s and master’s degrees regarding Environmental Engineering, at Dutch universities and as a method to facilitate mediated participation within the Living Lab Upper Citarum.
Design and development of serious games for future proof peatland management: option for virtual Living Labs Loes Witteveen, Dwina Roosmini, Alvanov Mansoor, Peter van der Maas, Mahmud, Brechtje Horsten, Wouter Blankestijn, Walter Verspui, Windy Iriana, Jan Fliervoet E3s Web of Conferences, 2024 Worldwide, including Indonesia and the EU, current (agricultural) use in peatlands is based on massive water drainage. Because drainage leads to environmental problems, many scholars, policy makers and (agricultural) entrepreneurs are rethinking peatland use, aiming for more sustainable peatland management, based on rewetting. However, policymakers and governments often hesitate to implement measures in practice, because rewetting peatlands could have massive socio-economic impacts. Serious Gaming (SG) can facilitate the transition to more sustainable use of peat areas because it provides a safe environment in which social and physical impact of choices can be simulated and evaluated. The SG website http://peatland.eu/ aims to contribute to transition processes for sustainable futures by exploring processes of communication, participation, and social-ecological learning in peatland initiatives. Envisioning a similar impact of this virtual Living Lab it is the ambition to design http://peatland.asia/ and thereby provide a learning strategy for Higher Education Institutes and other interested parties. Achieving such strategy requires a transdisciplinary approach to meet user experience and interface requirements, scientific validity, and contemporary relevance. This paper explores both websites in a context of a collaborative initiative to engage a diversity of peatland colleagues in the further development of interactive relevance of the website.
Microarray patches for managing infections at a global scale Qonita Kurnia Anjani, Akmal Hidayat Bin Sabri, Aaron J. Hutton, Álvaro Cárcamo-Martínez, Luki Ahmadi Hari Wardoyo, Alvanov Zpalanzani Mansoor, Ryan F. Donnelly Journal of Controlled Release, 2023 Since the first patent for micro array patches (MAPs) was filed in the 1970s, research on utilising MAPs as a drug delivery system has progressed significantly, evidenced by the transition from the simple 'poke and patch' of solid MAPs to the development of bio responsive systems such as hydrogel-forming and dissolving MAPs. In addition to the extensive research on MAPs for improving transdermal drug delivery, there is a growing interest in using these devices to manage infectious diseases. This is due to the minimally invasive nature of this drug delivery platform which enable patients to self-administer therapeutics without the aid of healthcare professionals. This review aims to provide a critical analysis on the potential utility of MAPs in managing infectious diseases which are still endemic at a global scale. The range of diseases covered in this review include tuberculosis, skin infections, malaria, methicillin-resistant Staphylococcus aureus infections and Covid-19. These diseases exert a considerable socioeconomic burden at a global scale with their impact magnified in low- and middle-income countries (LMICs). Due to the painless and minimally invasive nature of MAPs application, this technology also provides an efficient solution not only for the delivery of therapeutics but also for the administration of vaccine and prophylactic agents that could be used in preventing the spread and outbreak of emerging infections. Furthermore, the ability of MAPs to sample and collect dermal interstitial fluid that is rich in disease-related biomarkers could also open the avenue for MAPs to be utilised as a minimally invasive biosensor for the diagnosis of infectious diseases. The efficacy of MAPs along with the current limitations of such strategies to prevent and treat these infections will be discussed. Lastly, the clinical and translational hurdles associated with MAP technologies will also be critically discussed.
A Qualitative Study on the Four Pillars of Emotional Branding in Dental Clinic Journal of International Dental and Medical Research, 2022
Vernacular design based on sustainable disaster's mitigation communication and education strategy Alvanov Zpalanzani Mansoor Aip Conference Proceedings, 2015 Indonesia is located between three active tectonic plates, which are prone to natural disasters such as earthquake, volcanic eruption, and also giant tidal wave-tsunami. Adequate infrastructure plays an important role in disaster mitigation, yet without good public awareness, the mitigation process won’t be succeeded. The absence of awareness can lead to infrastructure mistreatment. Several reports on lack of understanding or misinterpretation of disaster mitigation especially from rural and coastal communities need to be solved, especially from communication aspects. This is an interdisciplinary study on disaster mitigation communication design and education strategy from visual communication design studies paradigm. This paper depicts research results which applying vernacular design base to elaborate sustainable mitigation communication and education strategy on various visual media and social campaigns. This paper also describes several design approaches which may becomes way to elaborate sustainable ...
Production system and paradigm adjustment in collaborative works for designing mobile application; Visual Novel engine (VisNoE) case study Rahadian Yusuf, Aciek Ida Wuryandari, Alvanov Zpalanzani Proceedings of the 2011 International Conference on Electrical Engineering and Informatics Iceei 2011, 2011 To create mobile applications, technical skills in informatics are needed. However, visual interface design is the key selling points in applications. Visual designers usually have little proficiency in neither informatics knowledge nor technical skill. Therefore, visual designers have some level of dependency on information engineers to create a mobile application.